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|
{-# LANGUAGE MultiWayIf #-}
module Build
( CompilerSettings(..)
, buildLibrary
, buildProgram
, buildWithScript
)
where
import BuildModel ( AvailableModule(..)
, CompileTimeInfo(..)
, RawSource(..)
, Source(..)
, constructCompileTimeInfo
, getAllObjectFiles
, getAvailableModules
, getSourceFileName
, processRawSource
)
import Data.List ( intercalate
, isSuffixOf
)
import Data.List.Utils ( replace )
import Development.Shake ( FilePattern
, Change(ChangeModtimeAndDigest)
, cmd
, getDirectoryFilesIO
, liftIO
, need
, progressSimple
, shake
, shakeChange
, shakeColor
, shakeFiles
, shakeOptions
, shakeProgress
, shakeThreads
, want
, (<//>)
, (%>)
, (&?>)
)
import Development.Shake.FilePath ( exe
, splitDirectories
, (</>)
, (<.>)
)
import System.Environment ( setEnv )
import System.FilePath ( takeBaseName )
import System.Process ( system )
import System.Directory ( createDirectoryIfMissing
, makeAbsolute
, withCurrentDirectory
)
data CompilerSettings = CompilerSettings {
compilerSettingsCompiler :: FilePath
, compilerSettingsFlags :: [String]
, compilerSettingsModuleFlag :: String
, compilerSettingsIncludeFlag :: String
}
buildProgram
:: FilePath
-> [FilePath]
-> [FilePattern]
-> FilePath
-> CompilerSettings
-> String
-> FilePath
-> [FilePath]
-> IO ()
buildProgram programDirectory' libraryDirectories sourceExtensions buildDirectory' (CompilerSettings { compilerSettingsCompiler = compiler, compilerSettingsFlags = flags, compilerSettingsModuleFlag = moduleFlag, compilerSettingsIncludeFlag = includeFlag }) programName programSource archives
= do
libraryModules <- findAvailableModules libraryDirectories
let programDirectory = foldl1 (</>) (splitDirectories programDirectory')
let buildDirectory = foldl1 (</>) (splitDirectories buildDirectory')
let includeFlags = (includeFlag ++ buildDirectory) : map (includeFlag ++) libraryDirectories
sourceFiles <- getDirectoriesFiles [programDirectory] sourceExtensions
rawSources <- mapM sourceFileToRawSource sourceFiles
let sources' = map processRawSource rawSources
let isThisProgramOrNotProgram p@(Program{}) =
programSourceFileName p == programDirectory </> programSource
isThisProgramOrNotProgram _ = True
let sources = filter isThisProgramOrNotProgram sources'
let availableModules = (getAvailableModules sources buildDirectory) ++ libraryModules
let compileTimeInfo = map
(\s -> constructCompileTimeInfo s availableModules buildDirectory)
sources
let objectFiles = getAllObjectFiles buildDirectory sources
shake shakeOptions { shakeFiles = buildDirectory
, shakeChange = ChangeModtimeAndDigest
, shakeColor = True
, shakeThreads = 0
, shakeProgress = progressSimple
}
$ do
let infoToRule cti =
let obj = compileTimeInfoObjectFileProduced cti
other = compileTimeInfoOtherFilesProduced cti
directDependencies = compileTimeInfoDirectDependencies cti
sourceFile = compileTimeInfoSourceFileName cti
fileMatcher f =
let realf = foldl1 (</>) (splitDirectories f)
in if realf == obj || realf `elem` other
then Just (obj : other)
else Nothing
in fileMatcher &?> \(objectFile : _) -> do
need (sourceFile : directDependencies)
cmd compiler
["-c", moduleFlag, buildDirectory]
includeFlags
flags
["-o", objectFile, sourceFile]
want [buildDirectory </> programName <.> exe]
buildDirectory </> programName <.> exe %> \executable -> do
need objectFiles
need archives
cmd compiler objectFiles archives ["-o", executable] flags
mapM_ infoToRule compileTimeInfo
buildLibrary
:: FilePath
-> [FilePattern]
-> FilePath
-> CompilerSettings
-> String
-> [FilePath]
-> IO (FilePath)
buildLibrary libraryDirectory sourceExtensions buildDirectory (CompilerSettings { compilerSettingsCompiler = compiler, compilerSettingsFlags = flags, compilerSettingsModuleFlag = moduleFlag, compilerSettingsIncludeFlag = includeFlag }) libraryName otherLibraryDirectories
= do
otherModules <- findAvailableModules otherLibraryDirectories
let includeFlags = (includeFlag ++ buildDirectory) : map (includeFlag ++) otherLibraryDirectories
sourceFiles <- getDirectoriesFiles [libraryDirectory] sourceExtensions
rawSources <- mapM sourceFileToRawSource sourceFiles
let sources = map processRawSource rawSources
let availableModules = (getAvailableModules sources buildDirectory) ++ otherModules
let compileTimeInfo = map
(\s -> constructCompileTimeInfo s availableModules buildDirectory)
sources
let objectFiles = getAllObjectFiles buildDirectory sources
let archiveFile = buildDirectory </> "lib" ++ libraryName <.> "a"
shake shakeOptions { shakeFiles = buildDirectory
, shakeChange = ChangeModtimeAndDigest
, shakeColor = True
, shakeThreads = 0
, shakeProgress = progressSimple
}
$ do
let infoToRule cti =
let obj = compileTimeInfoObjectFileProduced cti
other = compileTimeInfoOtherFilesProduced cti
directDependencies = compileTimeInfoDirectDependencies cti
sourceFile = compileTimeInfoSourceFileName cti
fileMatcher f =
let realf = foldl1 (</>) (splitDirectories f)
in if realf == obj || realf `elem` other
then Just (obj : other)
else Nothing
in fileMatcher &?> \(objectFile : _) -> do
need (sourceFile : directDependencies)
cmd compiler
["-c", moduleFlag, buildDirectory]
includeFlags
flags
["-o", objectFile, sourceFile]
want [archiveFile]
archiveFile %> \a -> do
need objectFiles
cmd "ar" ["rs"] a objectFiles
mapM_ infoToRule compileTimeInfo
return archiveFile
buildWithScript
:: String
-> FilePath
-> FilePath
-> CompilerSettings
-> String
-> [FilePath]
-> IO (FilePath)
buildWithScript script projectDirectory buildDirectory (CompilerSettings { compilerSettingsCompiler = compiler, compilerSettingsFlags = flags, compilerSettingsModuleFlag = moduleFlag, compilerSettingsIncludeFlag = includeFlag }) libraryName otherLibraryDirectories
= do
absoluteBuildDirectory <- makeAbsolute buildDirectory
createDirectoryIfMissing True absoluteBuildDirectory
absoluteLibraryDirectories <- mapM makeAbsolute otherLibraryDirectories
setEnv "FC" compiler
setEnv "FFLAGS" (intercalate " " flags)
setEnv "FINCLUDEFLAG" includeFlag
setEnv "FMODUELFLAG" moduleFlag
setEnv "BUILD_DIR" $ unWindowsPath absoluteBuildDirectory
setEnv "INCLUDE_DIRS"
(intercalate " " (map unWindowsPath absoluteLibraryDirectories))
let archiveFile =
(unWindowsPath absoluteBuildDirectory)
++ "/lib"
++ libraryName
<.> "a"
withCurrentDirectory
projectDirectory
if
| isMakefile script -> system
("make -f " ++ script ++ " " ++ archiveFile)
| otherwise -> system (script ++ " " ++ archiveFile)
return archiveFile
-- A little wrapper around getDirectoryFiles so we can get files from multiple directories
getDirectoriesFiles :: [FilePath] -> [FilePattern] -> IO [FilePath]
getDirectoriesFiles dirs exts = getDirectoryFilesIO "" newPatterns
where
newPatterns = concatMap appendExts dirs
appendExts dir = map ((dir <//> "*") ++) exts
sourceFileToRawSource :: FilePath -> IO RawSource
sourceFileToRawSource sourceFile = do
contents <- readFile sourceFile
return $ RawSource sourceFile contents
isMakefile :: String -> Bool
isMakefile script | script == "Makefile" = True
| script == "makefile" = True
| ".mk" `isSuffixOf` script = True
| otherwise = False
unWindowsPath :: String -> String
unWindowsPath = changeSeparators . removeDriveLetter
removeDriveLetter :: String -> String
removeDriveLetter path | ':' `elem` path = (tail . dropWhile (/= ':')) path
| otherwise = path
changeSeparators :: String -> String
changeSeparators = replace "\\" "/"
findAvailableModules :: [FilePath] -> IO [AvailableModule]
findAvailableModules directories = do
moduleFiles <- getDirectoriesFiles directories ["*.mod"]
let availableModules = map (\mf -> AvailableModule { availableModuleName = takeBaseName mf, availableModuleFile = mf }) moduleFiles
return availableModules
|